The Reading / Listening - Video Games - Level 3

The technology website wired.com has released its list of the most influential video games of the decade. Number one on the list of games that had the biggest impact on the gaming industry in the 2010s is Fortnite. In second place is another game that attracted millions of gamers to take up gaming - Minecraft. Other games in the top five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might argue other games should have been on the list. Games on other top-five lists include Super Mario Galaxy 2 and Pokemon Go, which was the first major game to incorporate Augmented Reality (AR). Pokemon Go had millions of gamers running around the world's streets in search of mythical, cute creatures.

Wired.com said so many creative games were released in the 2010s and many of them "reshaped the entire video game landscape". It said: "This list can only contain a limited sample of games, just those that made the most sizable, culture-shifting impact." The reason Fortnite topped the list is, "because it's one of the only games of the decade to truly infiltrate broader pop culture". Fortnite is now more popular than many global sports. The annual Fortnite World Cup takes place at the Arthur Ashe Stadium in New York, home of the US tennis Open. A total of $30 million went to the winners in 2019. Wired said there is more to come from Fortnite. It wrote: "Its influence is just starting to show its true scope."

Try the same news story at these easier levels:

    Video Games - Level 0 Video Games - Level 1   or  Video Games - Level 2

Sources
  • https://metro.co.uk/2019/12/29/metro-gamecentral-best-video-games-decade-11945661/?ito=cbshare
  • https://www.joe.ie/gaming/ten-most-important-games-2010s-687020
  • https://www.wired.com/story/most-influential-games-decade/


Make sure you try all of the online activities for this reading and listening - There are dictations, multiple choice, drag and drop activities, crosswords, hangman, flash cards, matching activities and a whole lot more. Please enjoy :-)

Warm-ups

1. VIDEO GAMES: Students walk around the class and talk to other students about video games. Change partners often and share your findings.
2. CHAT: In pairs / groups, talk about these topics or words from the article. What will the article say about them? What can you say about these words and your life?
       technology / video games / gaming / argue / top-five / lists / mythical / creatures
       creative / landscape / sample / culture / decade / sports / tennis / winners / influence
Have a chat about the topics you liked. Change topics and partners frequently.
3. SPORTS: Students A strongly believe video games are better than sports; Students B strongly believe the opposite.  Change partners again and talk about your conversations.
4. BEST OF THE DECADE: Who or what would top your best of the 2010s list? Complete this table with your partner(s). Change partners often and share what you wrote.

 

Who / What?

Why?

Video game

 

 

Song

 

 

Movie

 

 

Person

 

 

TV show

 

 

Sporting moment

 

 

MY e-BOOK
ESL resource book with copiable worksheets and handouts - 1,000 Ideas and Activities for Language Teachers / English teachers
See a sample

5. ONE: Spend one minute writing down all of the different words you associate with the word "one". Share your words with your partner(s) and talk about them. Together, put the words into different categories.
6. THE BEST GAMES: Rank these with your partner. Put the best video games at the top. Change partners often and share your rankings.

  • Super Mario
  • Angry Birds
  • Grand Theft Auto
  • FIFA Soccer
  • Minecraft
  • Fortnite
  • The Legend of Zelda
  • Pokemon Go

 

Vocabulary

    Paragraph 1

      1. released a. About folk tales and stories from long ago.
      2. influential b. A group or number of connected items or names written one below the other on a piece of paper.
      3. list c. Caused someone or something to come to a place or join in with something.
      4. impact d. Made a movie or recording available for general viewing or purchase.
      5. attracted e. Important, serious, or significant.
      6. major f. Having great influence on someone or something.
      7. mythical g. The effect or power of one person, thing, or action, on another person, thing or action.

    Paragraph 2

      8. sizable h. A small part of something to show what the whole is like.
      9. reshaped i. Made something into a different shape.
      10. entire j. The opportunity or possibility to do something.
      11. sample k. Fairly big.
      12. infiltrate l. Become part of something by the action of entering or gaining access to it.
      13. annual m. With no part left out; whole.
      14. scope n. Happening once every year.

 

Before reading / listening

1. TRUE / FALSE: Read the headline. Guess if 1-8 below are true (T) or false (F).

  1. A website called wired.com made a list of the decade's best video games. T / F
  2. The game Minecraft was in second place and Pokemon Go was third.     T / F
  3. Many people thought Super Mario Galaxy 2 should have been in the list.  T / F
  4. Pokemon Go was one of the first big sites to use AR.     T / F
  5. A website said there were very few creative games in the 2010s.     T / F
  6. The website said Fortnite was number one for infiltrating pop culture.     T / F
  7. The article said Fortnite was nearly as popular as many global sports.     T / F
  8. The winners of the Fortnite World Cup got $30 million in 2019.     T / F

2. SYNONYM MATCH: Match the following synonyms from the article.

  1. released
  2. influential
  3. attracted
  4. include
  5. creatures
  6. entire
  7. landscape
  8. sizable
  9. infiltrate
  10. scope
  1. large
  2. beasts
  3. get into
  4. important
  5. range
  6. issued
  7. contain
  8. scene
  9. drew
  10. whole

3. PHRASE MATCH: (Sometimes more than one choice is possible.)

  1. released its list of the
  2. another game that attracted millions
  3. the first major game to
  4. millions of gamers running
  5. in search of mythical,
  6. reshaped the entire video game
  7. those that made the most sizable,
  8. pop
  9. A total of $30 million
  10. Its influence is just
  1. of gamers
  2. cute creatures
  3. starting to show
  4. culture
  5. most influential video games
  6. went to the winners
  7. around the world's streets
  8. culture-shifting impact
  9. incorporate Augmented Reality
  10. landscape

Gap fill

Put these words into the spaces in the paragraph below.
place
include
top
search
list
major
impact
argue

The technology website wired.com has released its (1) ____________ of the most influential video games of the decade. Number one on the list of games that had the biggest (2) ____________ on the gaming industry in the 2010s is Fortnite. In second (3) ____________ is another game that attracted millions of gamers to take up gaming - Minecraft. Other games in the (4) ____________ five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might (5) ____________ other games should have been on the list. Games on other top-five lists (6) ____________ Super Mario Galaxy 2 and Pokemon Go, which was the first (7) ____________ game to incorporate Augmented Reality (AR). Pokemon Go had millions of gamers running around the world's streets in (8) ____________ of mythical, cute creatures.

Put these words into the spaces in the paragraph below.
sizable
popular
entire
home
creative
influence
truly
place

Wired.com said so many (9) ____________ games were released in the 2010s and many of them "reshaped the (10) ____________ video game landscape". It said: "This list can only contain a limited sample of games, just those that made the most (11) ____________, culture-shifting impact." The reason Fortnite topped the list is, "because it's one of the only games of the decade to (12) ____________ infiltrate broader pop culture". Fortnite is now more (13) ____________ than many global sports. The annual Fortnite World Cup takes (14) ____________ at the Arthur Ashe Stadium in New York, (15) ____________ of the US tennis Open. A total of $30 million went to the winners in 2019. Wired said there is more to come from Fortnite. It wrote: "Its (16) ____________ is just starting to show its true scope."

Listening — Guess the answers. Listen to check.

1)  The technology website wired.com has ______
     a.  released its last
     b.  released its lost
     c.  released its list
     d.  released its lisp
2)  Number one on the list of games that had ______
     a.  the biggest compact
     b.  the biggest in pact
     c.  the biggest pact
     d.  the biggest impact
3)  Fortnite. In second place is another game that ______
     a.  attracted millions
     b.  attract it millions
     c.  attracts it millions
     d.  at tract it millions
4)  include Super Mario Galaxy 2 and Pokemon Go, which was the ______
     a.  fast major game
     b.  first majors game
     c.  first major game
     d.  fast majority game
5)  running around the world's streets in search of ______
     a.  mythical, cued creatures
     b.  mythical, cute creatures
     c.  mythical, coat creatures
     d.  mythical, queued creatures

6)  Wired.com said so many creative games were ______ 2010s
     a.  released on the
     b.  released in the
     c.  released of the
     d.  released an the
7)  It said: "This list can only contain a limited ______"
     a.  simple of games
     b.  sampled of games
     c.  simple off games
     d.  sample of games
8)  because it's one of the only games of the decade to truly infiltrate ______
     a.  broad are bop culture
     b.  broader pop culture
     c.  broader pops culture
     d.  broader bop culture
9)  A total of $30 million went to the ______
     a.  winner is in 2019
     b.  winners on 2019
     c.  win knows in 2019
     d.  winners in 2019
10)  It wrote: "Its influence is just starting to show ______."
     a.  its true scope
     b.  its truth scope
     c.  its through scope
     d.  its chew scope

Listening — Listen and fill in the gaps

The technology website wired.com (1) ___________________ list of the most influential video games of the decade. Number one on the list of games that had the (2) ___________________ the gaming industry in the 2010s is Fortnite. In second place is another game that (3) ___________________ gamers to take up gaming - Minecraft. Other games in the top five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might argue other games (4) ___________________ on the list. Games on other top-five lists include Super Mario Galaxy 2 and Pokemon Go, which was the (5) ___________________ to incorporate Augmented Reality (AR). Pokemon Go had millions of gamers running around the world's streets in search of (6) ___________________.

Wired.com said (7) ___________________ games were released in the 2010s and many of them "(8) ___________________ video game landscape". It said: "This list can only contain a limited sample of games, just those that made (9) ___________________, culture-shifting impact." The reason Fortnite topped the list is, "because it's one of the only games of the decade to truly infiltrate (10) ___________________". Fortnite is now more popular than many global sports. The annual Fortnite World Cup takes place at the Arthur Ashe Stadium in New York, home of the US tennis Open. A total of $30 million went (11) ___________________ in 2019. Wired said there is more to come from Fortnite. It wrote: "Its influence is just (12) ___________________ its true scope."

Comprehension questions

  1. What is the name of the website that created the best video game list?
  2. What video game was number two on the list?
  3. Where was The Legend of Zelda on the list?
  4. What game was one of the first to use Augmented Reality?
  5. What were millions of gamers searching for in the streets?
  6. What did the website say many games reshaped?
  7. What did the games on the list shift?
  8. What did the website say Fortnite infiltrated?
  9. How much was the prize money at the 2019 Fortnite World Cup?
  10. What did the website say was just starting to show with Fortnite?

Multiple choice quiz

1) What is the name of the website that created the best video game list?
a) wired.com
b) console.com
c) gaming.com
d) yaboozle.com
2) What video game was number two on the list?
a) Dark Souls
b) Angry Birds
c) Minecraft
d) Gone Home
3) Where was The Legend of Zelda on the list?
a) number three
b) number five
c) number ten
d) number seven
4) What game was one of the first to use Augmented Reality?
a) Call of Duty
b) Grand Theft Auto
c) Super Mario Galaxy 2
d) Pokemon Go
5)  What were millions of gamers searching for in the streets?
a) mythical cute creatures
b) their car keys
c) love
d) a video game store

6) What did the website say many games reshaped?
a) family relationships
b) our brains
c) people's stomachs
d) the entire video landscape
7) What did the games on the list shift?
a) millions of DVDs
b) culture
c) attitudes
d) the sands of time
8) What did the website say Fortnite infiltrated?
a) computer code
b) people's darkest secrets
c) the CIA
d) pop culture
9) How much was the prize money at the 2019 Fortnite World Cup?
a) $40 million
b) $50 million
c) $30 million
d) $100 million
10) What did the website say was just starting to show with Fortnite?
a) its age
b) its influence
c) its code
d) its secrets

Role play

Role  A – Super Mario
You think Super Mario is the best video game. Tell the others three reasons why. Tell them what is wrong with their games. Also, tell the others which is the least fun of these (and why): Angry Birds, Pokemon Go or Fortnite.

Role  B – Angry Birds
You think Angry Birds is the best video game. Tell the others three reasons why. Tell them what is wrong with their games. Also, tell the others which is the least fun of these (and why): Super Mario, Pokemon Go or Fortnite.

Role  C – Pokemon Go
You think Pokemon Go is the best video game. Tell the others three reasons why. Tell them what is wrong with their games. Also, tell the others which is the least fun of these (and why): Angry Birds, Super Mario or Fortnite.

Role  D – Fortnite
You think Fortnite is the best video game. Tell the others three reasons why. Tell them what is wrong with their games. Also, tell the others which is the least fun of these (and why): Angry Birds, Pokemon Go or Super Mario.

After reading / listening

1. WORD SEARCH: Look in your dictionary / computer to find collocates, other meanings, information, synonyms … for the words...

'video'

  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • and 'games'.

  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • ________________
  • • Share your findings with your partners.

    • Make questions using the words you found.

    • Ask your partner / group your questions.

    2. ARTICLE QUESTIONS: Look back at the article and write down some questions you would like to ask the class about the text.

    •Share your questions with other classmates / groups. •Ask your partner / group your questions.

    3. GAP FILL: In pairs / groups, compare your answers to this exercise. Check your answers. Talk about the words from the activity. Were they new, interesting, worth learning…?

    4. VOCABULARY: Circle any words you do not understand. In groups, pool unknown words and use dictionaries to find their meanings.

    5. TEST EACH OTHER: Look at the words below. With your partner, try to recall how they were used in the text:

    • technology
    • biggest
    • take
    • argue
    • include
    • cute
    • creative
    • contain
    • reason
    • pop
    • home
    • starting

    Student survey

    Write five GOOD questions about this topic in the table. Do this in pairs. Each student must write the questions on his / her own paper. When you have finished, interview other students. Write down their answers.

    (Please look at page 12 of the PDF to see a photocopiable example of this activity.)

    Discussion - Video Games

    STUDENT A’s QUESTIONS (Do not show these to student B)

    1. What did you think when you read the headline?
    2. What images are in your mind when you hear the word 'video'?
    3. What do you think of video games?
    4. What do you think the best video game is?
    5. What do you know about Fortnite?
    6. How important are video games?
    7. Are you surprised the games industry is bigger than the movie industry?
    8. Why are video games so popular?
    9. What are the bad things about video games?
    10. What damage can video games do to our health?

    STUDENT B’s QUESTIONS (Do not show these to student A)

    1. Did you like reading this article? Why/not?
    2. What do you think of when you hear the word 'game'?
    3. What do you think about what you read?
    4. What do you think about Fortnite?
    5. How creative are you?
    6. How have video games changed the world?
    7. Which is better - playing video games or playing sports?
    8. Would you want your children to spend hours on video games?
    9. What will video games look like in the future?
    10. What questions would you like to ask a world gaming champion?

    Discussion — Write your own questions

    STUDENT A’s QUESTIONS (Do not show these to student B)

    (a) ________________

    (b) ________________

    (c) ________________

    (d) ________________

    (e) ________________

    STUDENT B’s QUESTIONS (Do not show these to student A)

    (f) ________________

    (g) ________________

    (h) ________________

    (i) ________________

    (j) ________________

    Language — Cloze (Gap-fill)

    The technology website wired.com has (1) ____ its list of the most influential video games of the decade. Number one (2) ____ the list of games that had the biggest impact (3) ____ the gaming industry in the 2010s is Fortnite. In second place is another game that attracted millions of gamers to (4) ____ up gaming - Minecraft. Other games in the top five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might (5) ____ other games should have been on the list. Games on other top-five lists include Super Mario Galaxy 2 and Pokemon Go, which was the first major game to incorporate Augmented Reality (AR). Pokemon Go had millions of gamers running around the world's streets in search of (6) ____, cute creatures.

    Wired.com said so many creative games were released in the 2010s and many of them "reshaped the (7) ____ video game landscape". It said: "This list can only contain a (8) ____ sample of games, just those that made the most sizable, culture-shifting impact." The reason Fortnite topped the list is, "because it's one of the only games of the decade to (9) ____ infiltrate broader pop culture". Fortnite is now more popular than many global sports. The (10) ____ Fortnite World Cup takes place at the Arthur Ashe Stadium in New York, home of the US tennis Open. A total of $30 million (11) ____ to the winners in 2019. Wired said there is more to come from Fortnite. It wrote: "Its influence is just starting to show its true (12) ____."

    Which of these words go in the above text?

    1. (a)     realized     (b)     reeled     (c)     released     (d)     rallies    
    2. (a)     on     (b)     of     (c)     at     (d)     up    
    3. (a)     on     (b)     by     (c)     as     (d)     to    
    4. (a)     take     (b)     make     (c)     fake     (d)     sake    
    5. (a)     argument     (b)     augment     (c)     auger     (d)     argue    
    6. (a)     mothering     (b)     methane     (c)     maths     (d)     mythical    
    7. (a)     entire     (b)     all     (c)     every     (d)     major    
    8. (a)     honest     (b)     decorated     (c)     shifted     (d)     limited    
    9. (a)     truly     (b)     truth     (c)     true     (d)     truism    
    10. (a)     century     (b)     annual     (c)     decade     (d)     millennium    
    11. (a)     gone     (b)     went     (c)     gamed     (d)     played    
    12. (a)     scope     (b)     scrape     (c)     scrimp     (d)     scoop

    Spelling

    Paragraph 1

    1. games that had the biggest itapmc
    2. the gaming iunrdyst
    3. tteracdat millions of gamers
    4. Many people might argeu
    5. tAudengem Reality
    6. haiymlct, cute creatures

    Paragraph 2

    1. many rcevaite games were released
    2. the nirete video game landscape
    3. contain a iimetld sample of games
    4. truly anitletirf broader pop culture
    5. The lnunaa Fortnite World Cup
    6. Its fcinneeul is just starting to show

    Put the text back together

    (...)  millions of gamers running around the world's streets in search of mythical, cute creatures.
    (...)  place at the Arthur Ashe Stadium in New York, home of the US tennis Open. A total of
    (...)  from Fortnite. It wrote: "Its influence is just starting to show its true scope."
    (...)  up gaming - Minecraft. Other games in the top five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might argue other
    (...)  $30 million went to the winners in 2019. Wired said there is more to come
    1  ) The technology website wired.com has released its list of the most influential video games
    (...)  Wired.com said so many creative games were released in the 2010s and many of them "reshaped the entire video game
    (...)  the 2010s is Fortnite. In second place is another game that attracted millions of gamers to take
    (...)  and Pokemon Go, which was the first major game to incorporate Augmented Reality (AR). Pokemon Go had
    (...)  culture". Fortnite is now more popular than many global sports. The annual Fortnite World Cup takes
    (...)  of the decade. Number one on the list of games that had the biggest impact on the gaming industry in
    (...)  landscape". It said: "This list can only contain a limited sample of games, just those that made the most sizable, culture-
    (...)  games should have been on the list. Games on other top-five lists include Super Mario Galaxy 2
    (...)  shifting impact." The reason Fortnite topped the list is, "because it's one of the only games of the decade to truly infiltrate broader pop

    Put the words in the right order

    1. most   of   list   influential   games   .   the   Its   video
    2. biggest   impact   The   gaming   the   industry   .   on
    3. take   Attracted   gamers   up   of   to   gaming   .   millions
    4. include   Games   Pokemon   on   top-five   other   Go   .   lists
    5. gamers   streets   .   around   world's   the   of   Millions   running
    6. games   were   in   released   creative   2010s   .   the   Many
    7. limited   contain   can   list   This   sample   .   a   only
    8. now   than   many   more   popular   is   sports   .   Fortnite
    9. winners   .   million   A   $30   total   went   to   of   the
    10. starting   influence   just   is   show   .   Its   to

    Circle the correct word (20 pairs)

    The technology website wired.com has released its list of / to the most influential video games of the decade. Number one in / on the list of games that had the biggest impact / compact on the gaming industry in the 2010s is Fortnite. In second pace / place is another game that attracted millions of gamers to take down / up gaming - Minecraft. Other games in the top five are Dark Souls, Gone Home, and The Legend of Zelda. Many people might argue / argument other games should have been on the list. Games on another / other top-five lists include Super Mario Galaxy 2 and Pokemon Go, which was the first major game to corporate / incorporate Augmented Reality (AR). Pokemon Go had millions of gamers running around / abound the world's streets in search of myth / mythical, cute creatures.

    Wired.com said so many creative games were released in the 2010s and many of that / them "reshaped the entire / entirety video game landscape". It said: "This list can only contain a limited simple / sample of games, just those that made the most sizable, culture-shifting impact." The reasonable / reason Fortnite topped the list is, "because it's one of the only games of the decade to truth / truly infiltrate broader pop culture". Fortnite is now more popular than many global / globe sports. The annual Fortnite World Cup takes / gives place at the Arthur Ashe Stadium in New York, home of the US tennis Close / Open. A total of $30 million went to the winners / wins in 2019. Wired said there is more to come from Fortnite. It wrote: "Its influence is just starting to show its true scope / scoop."

    Talk about the connection between each pair of words in italics, and why the correct word is correct.

    Insert the vowels (a, e, i, o, u)

    T h_  t_c h n_l_g y   w_b s_t_  w_r_d . c_m   h_s   r_l__ s_d  _t s   l_s t  _f   t h_  m_s t  _n f l__ n t__ l   v_d__   g_m_s  _f   t h_  d_c_d_.   N_m b_r  _n_ _n   t h_  l_s t  _f   g_m_s   t h_t   h_d   t h_  b_g g_s t  _m p_c t  _n   t h_  g_m_n g  _n d_s t r y  _n   t h_  2 0 1 0 s  _s   F_r t n_t_.   I n   s_c_n d   p l_c_ _s  _n_t h_r   g_m_  t h_t  _t t r_c t_d   m_l l__ n s  _f   g_m_r s   t_  t_k_ _p   g_m_n g   -   M_n_c r_f t .   O t h_r   g_m_s  _n   t h_  t_p   f_v_ _r_  D_r k   S__ l s ,   G_n_  H_m_,  _n d   T h_  L_g_n d  _f   Z_l d_.   M_n y   p__ p l_  m_g h t  _r g__  _t h_r   g_m_s   s h__ l d   h_v_  b__ n  _n   t h_  l_s t .   G_m_s  _n  _t h_r   t_p - f_v_  l_s t s  _n c l_d_  S_p_r   M_r__   G_l_x y   2  _n d   P_k_m_n   G_,   w h_c h   w_s   f_r s t   m_j_r   g_m_  t_ _n c_r p_r_t_  A_g m_n t_d   R__ l_t y   ( A R ) .   P_k_m_n   G_  h_d   m_l l__ n s  _f   g_m_r s   r_n n_n g  _r__ n d   t h_  w_r l d ' s   s t r__ t s  _n   s__ r c h  _f   m y t h_c_l ,   c_t_  c r__ t_r_s .

    W_r_d . c_m   s__ d   s_  m_n y   c r__ t_v_  g_m_s   w_r_  r_l__ s_d  _n   t h_  2 0 1 0 s  _n d   m_n y  _f   t h_m   " r_s h_p_d   t h_ _n t_r_  v_d__   g_m_  l_n d s c_p_" .   I t   s__ d :   " T h_s   l_s t   c_n  _n l y   c_n t__ n  _  l_m_t_d   s_m p l_ _f   g_m_s ,   j_s t   t h_s_  t h_t   m_d_  t h_  m_s t   s_z_b l_,   c_l t_r_- s h_f t_n g  _m p_c t . "   T h_  r__ s_n   F_r t n_t_  t_p p_d   t h_  l_s t  _s ,   " b_c__ s_ _t ' s  _n_ _f   t h_ _n l y   g_m_s  _f   t h_  d_c_d_  t_  t r_l y  _n f_l t r_t_  b r__ d_r   p_p   c_l t_r_" .   F_r t n_t_ _s   n_w   m_r_  p_p_l_r   t h_n   m_n y   g l_b_l   s p_r t s .   T h_ _n n__ l   F_r t n_t_  W_r l d   C_p   t_k_s   p l_c_ _t   t h_  A r t h_r   A s h_  S t_d__ m  _n   N_w   Y_r k ,   h_m_ _f   t h_  U S   t_n n_s  _p_n .   A   t_t_l  _f   $ 3 0   m_l l__ n   w_n t   t_  t h_  w_n n_r s  _n   2 0 1 9 .   W_r_d   s__ d   t h_r_ _s   m_r_  t_  c_m_  f r_m   F_r t n_t_.   I t   w r_t_:   " I t s  _n f l__ n c_ _s   j_s t   s t_r t_n g   t_  s h_w  _t s   t r__   s c_p_. "

    Punctuate the text and add capitals

    the technology website wiredcom has released its list of the most influential video games of the decade number one on the list of games that had the biggest impact on the gaming industry in the 2010s is fortnite in second place is another game that attracted millions of gamers to take up gaming  minecraft other games in the top five are dark souls gone home and the legend of zelda many people might argue other games should have been on the list games on other topfive lists include super mario galaxy 2 and pokemon go which was the first major game to incorporate augmented reality ar pokemon go had millions of gamers running around the worlds streets in search of mythical cute creatures

    wiredcom said so many creative games were released in the 2010s and many of them reshaped the entire video game landscape it said this list can only contain a limited sample of games just those that made the most sizable cultureshifting impact the reason fortnite topped the list is because its one of the only games of the decade to truly infiltrate broader pop culture fortnite is now more popular than many global sports the annual fortnite world cup takes place at the arthur ashe stadium in new york home of the us tennis Open a total of 30 million went to the winners in 2019 wired said there is more to come from fortnite it wrote its influence is just starting to show its true scope

    Put a slash (/) where the spaces are

    Thetechnologywebsitewired.comhasreleaseditslistofthemostinflue
    ntialvideogamesofthedecade.Numberoneonthelistofgamesthathadt
    hebiggestimpactonthegamingindustryinthe2010sisFortnite.Inseco
    ndplaceisanothergamethatattractedmillionsofgamerstotakeupgami
    ng-Minecraft.OthergamesinthetopfiveareDarkSouls,GoneHome,a
    ndTheLegendofZelda.Manypeoplemightargueothergamesshouldha
    vebeenonthelist.Gamesonothertop-fivelistsincludeSuperMarioGal
    axy2andPokemonGo,whichwasthefirstmajorgametoincorporat
    eAugmentedReality(AR).PokemonGohadmillionsofgamersrunninga
    roundtheworld'sstreetsinsearchofmythical,cutecreatures.Wired.co
    msaidsomanycreativegameswerereleasedinthe2010sandmanyofth
    em"reshapedtheentirevideogamelandscape".Itsaid:"Thislistcanonl
    ycontainalimitedsampleofgames,justthosethatmadethemostsizabl
    e,culture-shiftingimpact."ThereasonFortnitetoppedthelistis,"beca
    useit'soneoftheonlygamesofthedecadetotrulyinfiltratebroaderpopc
    ulture".Fortniteisnowmorepopularthanmanyglobalsports.Theannua
    lFortniteWorldCuptakesplaceattheArthurAsheStadiuminNewYork,h
    omeoftheUStennisOpen.Atotalof$30millionwenttothewinnersin201
    9.WiredsaidthereismoretocomefromFortnite.Itwrote:"Itsinfluencei
    sjuststartingtoshowitstruescope."

    Free writing

    Write about video games for 10 minutes. Comment on your partner’s paper.

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    Academic writing

    Video games are more fun and interesting than sports. Discuss.

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    Homework

    1. VOCABULARY EXTENSION: Choose several of the words from the text. Use a dictionary or Google's search field (or another search engine) to build up more associations / collocations of each word.
    2. INTERNET: Search the Internet and find out more about this news story. Share what you discover with your partner(s) in the next lesson.
    3. VIDEO GAMES: Make a poster about video games. Show your work to your classmates in the next lesson. Did you all have similar things?
    4. GAMING: Write a magazine article about gaming being made a sport and entering the Olympics. Include imaginary interviews with people who are for and against this.
    Read what you wrote to your classmates in the next lesson. Write down any new words and expressions you hear from your partner(s).
    5. WHAT HAPPENED NEXT? Write a newspaper article about the next stage in this news story. Read what you wrote to your classmates in the next lesson. Give each other feedback on your articles.
    6. LETTER: Write a letter to an expert on video games. Ask him/her three questions about them. Give him/her three of your opinions on the best three games ever. Read your letter to your partner(s) in your next lesson. Your partner(s) will answer your questions.

    A Few Additional Activities for Students

    Ask your students what they have read, seen or heard about this news in their own language. Students are likely to / may have have encountered this news in their L1 and therefore bring a background knowledge to the classroom.

    Get students to role play different characters from this news story.

    Ask students to keep track of this news and revisit it to discuss in your next class.

    Ask students to male predictions of how this news might develop in the next few days or weeks, and then revisit and discuss in a future class.

    Ask students to write a follow-up story to this news.

    Students role play a journalist and someone who witnessed or was a part of this news. Perhaps they could make a video of the interview.

    Ask students to keep a news journal in English and add this story to their thoughts.

    Also...

    Buy my 1,000 Ideas and Activities for Language Teachers eBook. It has hundreds of ideas, activity templates, reproducible activities for:

    • News
    • Warm ups
    • Pre-reading / Post-reading
    • Using headlines
    • Working with words
    • While-reading / While-listening
    • Moving from text to speech
    • Post-reading / Post-listening
    • Discussions
    • Using opinions
    • Plans
    • Language
    • Using lists
    • Using quotes
    • Task-based activities
    • Role plays
    • Using the central characters in the article
    • Using themes from the news
    • Homework

    Buy my book

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    Answers

    (Please look at page 26 of the PDF to see a photocopiable example of this activity.)

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